{"id":705,"date":"2013-10-17T13:00:56","date_gmt":"2013-10-17T11:00:56","guid":{"rendered":"http:\/\/bucketomac.de\/?page_id=705"},"modified":"2013-10-17T13:00:56","modified_gmt":"2013-10-17T11:00:56","slug":"howto-create-depth-maps","status":"publish","type":"page","link":"http:\/\/bucketomac.de\/?page_id=705","title":{"rendered":"HowTo: Create Depth Maps"},"content":{"rendered":"<p>If you want to use your own depth map with Stereogram, all you need is a 3D model. Here are the steps to generate a depth map from a 3D model:<\/p>\n<ol>\n<li>Go to a website like \u00a0<a href=\"http:\/\/archive3d.net\">archive3d.net<\/a>\u00a0or <a href=\"http:\/\/www.turbosquid.com\">turbosquid.com<\/a>\u00a0(registration required) and download the 3D model of your choice (check the licenses, single reselling\/redistribution of the models is prohibited) and if needed, unzip it.<\/li>\n<li>Download <a href=\"http:\/\/meshlab.sourceforge.net\">Meshlab for Mac OS X<\/a>\u00a0(you can open .3ds and .obj files with it).<\/li>\n<li>Open a new project in Meshlab and choose &#8222;File \u2192 Import Mesh&#8220; and choose your downloaded .3ds or .obj file.<\/li>\n<li>Choose &#8222;Render \u2192 Shaders \u2192 depthmap.gdp&#8220; which will create a depth map of your model.<\/li>\n<li>In the form window, go to uniform variables and choose the values for zmin and zmax. You get nice results for zmax = 0% (leftmost position) and for zmin 50-60%.<\/li>\n<li>Deactivate the trackball via &#8222;View \u2192 Trackball \u2192 Show Trackball&#8220;.<\/li>\n<li>Then rotate your model to \u00a0your preferred position and make a snapshot (or screenshot) of it. The snapshot function of Meshlab doesn&#8217;t work well, but your build in screenshot funtionality should do the work, too.<\/li>\n<li>There&#8217;s no step 8.<\/li>\n<\/ol>\n<p>Your depth map should look like this:<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/bucketomac.de\/wp-content\/uploads\/2013\/11\/violine.png\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-755 aligncenter\" src=\"http:\/\/bucketomac.de\/wp-content\/uploads\/2013\/11\/violine-1024x641.png\" alt=\"violine\" width=\"400\" height=\"200\" \/><\/a><\/p>\n<p style=\"text-align: center;\">The snapshot now is ready for generating autostereograms with\u00a0<a href=\"http:\/\/bucketomac.de\/stereogram\/stereogram-en\/\">Stereogram<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you want to use your own depth map with Stereogram, all you need is a 3D model. Here are the steps to generate a depth map from a 3D model: Go to a website like \u00a0archive3d.net\u00a0or turbosquid.com\u00a0(registration required) and download the 3D model of your choice (check the licenses, single reselling\/redistribution of the models &hellip; <a href=\"http:\/\/bucketomac.de\/?page_id=705\" class=\"more-link\"><span class=\"screen-reader-text\">&#8222;HowTo: Create Depth Maps&#8220; <\/span>weiterlesen<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":679,"menu_order":3,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-705","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/pages\/705","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/bucketomac.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=705"}],"version-history":[{"count":0,"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/pages\/705\/revisions"}],"up":[{"embeddable":true,"href":"http:\/\/bucketomac.de\/index.php?rest_route=\/wp\/v2\/pages\/679"}],"wp:attachment":[{"href":"http:\/\/bucketomac.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=705"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}